
Store Texture in Queue
We can use TextureQueue and feed it the texture that we want to store. Afterwords we can use Quadrenderer to show each stored Texture.
We need to activate the VL.Stride.TextureFX package to get the TextureQueue

We can use TextureQueue and feed it the texture that we want to store. Afterwords we can use Quadrenderer to show each stored Texture.
We need to activate the VL.Stride.TextureFX package to get the TextureQueue