Store Texture in Queue
We can use TextureQueue
and feed it the texture that we want to store. Afterwords we can use Quadrenderer
to show each stored Texture.
We need to activate the VL.Stride.TextureFX
package to get the TextureQueue
We can use TextureQueue
and feed it the texture that we want to store. Afterwords we can use Quadrenderer
to show each stored Texture.
We need to activate the VL.Stride.TextureFX
package to get the TextureQueue