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Displace SOP Only in XY

Displace SOP Only in XY directions

When we apply a noiseSOP to a Shape the noiseSOP displaces the vertex of the shape in the X,Y and Z direction. In some cases we just want to displace the Vertex Points for example only in the XY direction. To achieve that we can convert the SOP into a CHOP and then reassign the channels of the SOP in the chopToSop to the Normals N.

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