Creating Stepped Noise
If we want to create a noise, that is stepped, so it holds its value for a period of time and then on a trigger changes to a new noise value
we can pulse a constantCHOP
with for example a beatCHOP
. The constantCHOP
will hold the value till the next time the Snap parameter gets pulsed.
A filterCHOP
lets us manipulate the transition between the pulses.