Create Environment map in Blender
For more realistic map we should render in cycles.
In Render Properties
set Max Samples
to 256 for Viewport
and Render
In World Properties
you can set the Surface
color to black if needed.
In Output Properties
under Format
set the Resolution to a power of two like 2048x1024
Add a camera, set x rotation
to 90° and under Object Data Properties
set Type to Panoramic
and the Panorama Type
to Equirectangular
Check that in the Object Properties
the Camera
is checked under the Visibility
section.
Then render with F12
Then save the render with alt+s
and set Radiance HDR
as the file format.